Test animations frequently on actual target devices. Using round and oval strokes also greatly increases CPU use. Rendering vector ovals and circles is much more memory intensive than rendering quadrangles. In particular, avoid tweening symbols with alpha levels that are not fully opaque (less than 100%).Īvoid CPU-intensive visual effects, such as large masks, extensive motion, alpha blending, extensive gradients, and complex vectors.Įxperiment with combinations of tweens, keyframe animations, and ActionScript-driven movement to produce the most efficient results. Use transparency (alpha) effects on symbols sparingly because they are CPU intensive. Reduce the number of tweens, or sequence the animation so that one begins when another ends. Valid values for the _quality property are LOW, MEDIUM, and HIGH. To control the rendering quality of a SWF file, use the _quality property or the SetQuality command. To provide complex animation, experiment with changing the player’s quality setting and then thoroughly test the SWF file. The higher the rendering quality, the more smoothly and accurately Flash Lite renders vector graphics and the greater the demand on the device’s CPU. Also set the Flash Player to the correct version of Flash Lite.įlash Lite can render vector graphics at low, medium, and high quality. Try to set the document Stage size to match the resolution of the target device. Although Animate files scale smoothly, performance can suffer if the file is not running at its native Stage size and has to scale in the player. When creating a new Flash Lite file, check that the document is set up correctly. Following these guidelines can help prevent Flash Lite content from running slowly: When creating animated content for a mobile devices, keep device CPU limitations in mind. Quick share and publish your animations.Best Practices to optimize FLA files for Animate.Best practices - SWF application authoring guidelines.Best practices - Tips for creating content for mobile devices.Controlling external video playback with ActionScript.Export graphics and videos with Animate.Working with Custom Platform Support Plug-in.Best practices - Accessibility guidelines.Best practices - Organizing ActionScript in an application.Publishing AIR for Android applications. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |